The Rift: Episode 20 Podcast Notes

by on Nov.15, 2010, under English, Podcast Notes

The Rift: Episode 20 Podcast Notes

[02:45] How have you all enjoyed the tour of the studio and meeting all the devs?

  • Very interesting, they got to meet all the devs.
  • It was “like a zoo”. (But no petting!)

[02:26] How was the after party?

  • Rabb1t enjoyed it, and played “media guy”.
  • Darcnova and Delith hung around and talked with the devs and other gamers.

[03:31] What were your impressions playing Rift?

  • It was great – they did not want to stop playing (even with free food being offered!)
  • They had issues peeling themselves away from the game

[04:13] Did you get to try dungeons?

  • Darcnova and Delith tried 2 dungeons.
  • It took more than 4 seconds to kill mobs.
  • Tank ‘n spank mobs, some with a twist!
  • The dungeon took them about an hour (not including the 3 wipes).

[05:14] What classes did you play?

  • Darcnova – Paladin/Warlord (for the starter area), Beastmaster/Riftblade/Champion (for the dungeon).
  • Delith – Purifier/Cabalist (starter area), Purifier/Warden (more healing centric).
  • Rabb1t – Riftstalker/Bard/Assassin.

[08:41] Could you give a brief overview of how the videos from PAX and Gamescom compare to what you actually got to play?

  • Character customization is much different, there are a lot of sliders!
  • Height is now an option to change. (No Aion midgets though)
  • From talking to the devs, it sounds like they want to have a lot of customization options for launch.

[10:44] Is the soul system as flexible as we’ve been told? Will players have a high degree of freedom within their calling?

  • Yes. A lot of freedom.
  • At the beginning you have to choose to level your starter soul, or the next soul you get.
  • Defensive, offensive, different soul paths within souls.
  • Even the zero-point abilities are still useful, so empty souls are still useful.

[13:03] How is a cleric’s soloing?

  • Delith got to level 15 without dying (until she turned away to talk to Hal and drowned!)
  • Darcnova died quite a few times, in comparison.
  • Sentinel is pretty close to the Everquest cleric.
  • Some souls are based on melee, some based on magic.
  • Darcnova got his warrior up to 14: He thinks they are decent soloers, but not so great against ranged.
  • Wardens have more “Heal Over Time” type abilities, while Purifiers have more “Direct” abilities.
  • You are given your first soul, and will eventually get second and third souls.
  • You will have to buy different “Roles” – the combination of 3 souls – after the first (given) one.

[16:46] Did you get to test out crafting at all?

  • They cannot disclose any crafting information at this time.
  • It is interesting, however.
  • Rabb1t has some footage from the after party as well.

[17:39] Did you get to try out PvP Warfronts?

  • They were familiar – similar to Battlegrounds from EQ2 or WoW.
  • They are more environment based.
  • PvP flagging is consensual on the servers, though there will be PvP servers (including RP-PvP), along with PvE and RP-PvE.
  • Warfronts are cross-server, and should be familiar to most people.

[18:49] Has playing the game changed your mind on which faction, race, or class you were going to play?

  • The Defiant starting experience seemed really fun, and the lore attached to it was enjoyable.
  • Delith is still undecided, but she really enjoyed the class she chose.

[19:49] How was the starting experience?

  • It is very newbie friendly. It introduces the player to the game and the lore.
  • They only experienced the Defiant side.

[21:04] What was your favourite thing about the game?

  • Darcnova – Invasions were really entertaining.
  • Delith – The Rifts were interesting, especially with the cooperative aspect of it.
  • Rabb1t – The flexibility of the system is great, although he still has some concerns with it.

[22:32] What was your favourite thing about Gamer Day?

  • Rabb1t – He has some interesting art department pictures that may or may not end up in the game!
  • Delith – Dinging level 10 on the large screen TV in front of the devs!
  • Darcnova – Playing the game, having fun, and talking to the devs while playing!

[24:54] Was there anything else about the experience you’d like to share?

  • Rifts are not as easy as they looked when the devs “one-shot” them.
  • The Rifts are randomized, so you won’t always face a similar Rift each time they are opened.
  • Critters. Deer make wonderful noises.
  • When you’re underwater, the music and sounds is diluted as though you were underwater.
  • Area of Effect looting!

[27:02] What is your favourite pie?

  • Rabb1t – Dutch apple with the crumbly cinnamon topping.
  • Delith – More of a cheesecake person, but likes apple pie and probably blackberry pie. Mostly apple pie, apple crisps, or apple puff cake even!
  • Darcnova – Same as Delith: Apple pie!

[29:41] Arithion was able to catch up with Doc on the weekend as well!

[29:55] Did you enjoy Gamer Day?

  • It was fantastic. Better than anything he could have expected going into it.

[30:28] How was the Guardian starting area?

  • It was great. It puts you right into saving Mathosia (the city).
  • The mob placement and density was great.
  • When it throws you into the game, you’re directed right to the first quest NPC.
  • The in-game tips did a great job explaining everything that is going on, even if you’ve played MMOs before.

[31:48] What did you think about the classes you got to play?

  • Unfortunately, he only played the Cleric calling.
  • He tried the Inquisitor soul – a caster type soul that can deal damage.
  • His premade character was a Sentinel/Warden/Purifier for the dungeon.
  • Sentinel had a ward on the tank, which gave him enough time to put the Heal over Time abilities back on the tank.
  • The Purifier had some nice big heals, but they took a longer time to cast.

[33:29] From Gamescom and PAX videos, how has the game developed based on what you saw?

  • Even on the same settings (around medium), you can see where they have done an art overhaul to add much more detail.
  • He experienced no issues on the “average” systems that they were playing on.

[34:30] Did you ever get to play it on maximum settings?

  • They got to see Russ play it on maximum settings.
  • The screenshots of Iron Pine Peak are near, if not the same, as the Max settings.
  • The difference is phenomenal.

[35:12] When you have a level 50 character, how easy is it to adapt to the souls?

  • Doc chose a Cleric (Justicar/Shaman/Sentinel) for the PvP testing (and buffing!).
  • Shaman and Justicar worked well together, while the Sentinel had an instant heal and a small ward.
  • The dwarf hands aren’t that noticeable in game!
  • It was a bit of a challenge to adjust to 3 souls directly at 50, as opposed to learning it from level 1.
  • It isn’t too hard to add in a new soul you haven’t played before, but revamping your entire soul combination will take some time to relearn.
  • Points don’t get saved until you hit Save on the screen.

[38:21] How was PvP?

  • The best way to explain it is Warhammer Online: The Age of Reckoning – they were similar to scenarios (without the bad mechanics and lame classes).
  • The one he did was holding an idol that dealt damage. The further from the middle of the map you are, the less points you get for holding the idol.

[39:30] Was it easy to play the Cleric in PvP?

  • It depends on the build.
  • Doc’s Justicar build allowed him to hit multiple opponents at once and regain life from every hit, however it died quickly when the combatants decided to attack from a range.

[40:39] Is there anything else about PvP that others might want to know about at this time?

  • The system uses the same type of scoring bored at the end of the game (and you can check it throughout the game) as Warhammer did.
  • You aren’t just rewarded on one thing – there are a number of categories on the score board.
  • It rewards for assistance, healing, damage, and killing.

[42:08] Would you say you liked the PvP?

  • They are similar to the scenarios in Warhammer, and he liked those scenarios.
  • He did like the system currently in the game.
  • They seem to really reward people for trying to work together and doing it correctly.

[43:18] Doc describes his experiences with the Rifts in Telara.

  • He decided to pick up a pre-made level 30 Warrior character and decided to play with rifts.
  • Watching the Earth rift open the first time was “absolutely amazing”.
  • It had some big troll things and a couple hobgoblin or gnoll things.
  • He went to another tear and opened another Earth rift – completely different from the first.
  • Rifts are doable by yourself, though probably not through the timed stages at first.
  • The final Rift he did was another Earth rift (yet again different from the other 2), however the mobs were even different this time.

[46:44] After playing, did it change your mind about which faction or race you will choose?

  • As a guild, they decided to go Guardian. (Abyss – A Guardian Guild)
  • It really hit home once he got to play the game, the Guardians were more medieval and classic fantasy.
  • It did help him figure out what he really wanted to do.

[50:09] What’s your favourite pie?

  • Pumpkin pie!

Written by Shyntyrr

Shyntyrr has been working on The Rift Podcast Team since September 2010. Currently he keeps the hamsters running, prevents the entire website from imploding, and talks way too much (except when he's been on the podcast)! You can also find him twittering away at @shyntyrr on Twitter.


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