The Rift: Episode 22 Podcast Notes

by on Dec.06, 2010, under English, Podcast Notes

The Rift: Episode 22

[02:51] What can you tell us about the Beta, from your perspective?

  • It was really exciting.
  • They started at about 10am Friday morning, letting in small numbers of people at a time.
  • There weren’t really many errors. The patcher did have some issues, which were fixed shortly.
  • They are taking feedback and making fixes/changes as fast as they can.
  • The overall mood in-game was that people were enjoying themselves.

[05:31] On Saturday night, the developers started introducing Invasions.

  • The Rifts/Invasions adjust to the number of active players in the area.
  • Towns were being invaded; people had to fight through them to finish their quests.
  • You can run around and complete your quests or just run around and try to fend off the Rifts and Invasions!
  • Invasions will destroy Quest Hubs, so sometimes you will have to take back that area to continue your quests.

[07:53] Has all of the feedback you received been positive, or has there been negative feedback as well?

  • There is always negative feedback.
  • Some people feel that this isn’t the game for them. This game won’t be for everyone.
  • The majority of people that have followed the game and thought this was a game for them were generally pleased.
  • Of course, there were a number of things that need to be fixed, suggestions to make things better, etc.
  • There were some people who wanted specific things to change to fit their ideal game, instead of Trion’s.
  • As an example, people who want RIFT to mimic Everquest 1. There are a number of similarities, but this will not be EQ1.
  • This game isn’t meant to reinvent the wheel. It has taken some things from the past, and tried to add some fun and exciting features.

[10:49] How is the Team feeling? Are they feeling positive? Are they hard at working making changes?

  • Both. They are very happy about the job they did.
  • On Friday night Scott Hartsman sent out an email to the team about how happy he was on how the Beta went.
  • There was hardly any downtime and issues were handled quite well.
  • Some of the Team even came in with sleeping bags, knowing they weren’t going home that weekend!

[12:23] How do you think peoples’ computers were holding up in regards to the specifications posted earlier?

  • She isn’t particularly up-to-date on the specifics.
  • In general, there were a few people who had the graphics quite high and running well, and some people who had a lot of issues with low Frames Per Second (FPS).

[13:28] How was the Customer Service system working?

  • The bug report/customer issues/etc service ran pretty smoothly.
  • There were Customer Service Representatives (CSRs) available all weekend.
  • The CSRs were keeping up with the emails and petitions, and many were handled very quickly.
  • They still don’t have a full Customer Service team yet.

[14:46] Can you clarify information on the VIP passes?

  • If you have a VIP pass, you will be in every event in the future.
  • Trion and other websites will continue to be handed out throughout the Beta.
  • There was a large number of regular, non-VIP codes added to Beta as well.

[16:28] So the team is taking everything they’ve learned from this Beta event and applying it so that the next events will be better?

  • Absolutely. The next Beta (Guardian side) will gather a lot of good information for their starting area.
  • By the time that both sides are available (Beta Event 3), most things should be running very smoothly.

[17:26] When will RIFT be releasing?

  • Still Soon(tm)!

[18:01] How was the overall response in regards to the amounts of invites sent out to the people playing?

  • It seemed that way to Abigale.
  • Every server there was packed.
  • From what she saw, the servers seemed almost filled to capacity.

[22:03] What ice cream are you going to sit down and eat?

  • Ben & Jerry’s Mudslide ice cream!

Written by Shyntyrr

Shyntyrr has been working on The Rift Podcast Team since September 2010. Currently he keeps the hamsters running, prevents the entire website from imploding, and talks way too much (except when he's been on the podcast)! You can also find him twittering away at @shyntyrr on Twitter.


Comments are closed.

RiftPodcast.com © 2010
Music from Rift™ —used with permission of Trion Worlds, Inc. Rift is a trademark of Trion Worlds, Inc. in the U.S. and/or other countries. © 2008-2010 Trion Worlds, Inc. All rights reserved.