As we mentioned in the last podcast, some confusion arose when the most recent Rift: Planes of Telara newsletter was sent out on July 30th announcing that the chance for closed beta keys would be attainable at both Gamescom and PAX gaming conventions in August and September respectively, for attendees.
Abigale joins us today to answer the plethora of questions there are about beta, many of which arose from the newsletter. She unfortunately isn’t able to answer every question that there was because, as with most games in early development, information is subject to change and some of it is part of a business plan, but the answers she was able to give us we believe you will like.
Abi covers some of the different mechanisms they’re using to determine beta participants and the wide range of things they’re taking into consideration.
We hope everyone enjoys this special edition of The Rift Podcast. Main points are behind the cut.The podcast covers the following points:
- Despite what people might prefer or wish for – there will be a strict NDA. You can’t even tell people you get into beta.
- The community members have not been forgotten and will have a chance at beta through multiple avenues of consideration
- The min specs for Beta – not for the game itself – but for beta will be posted early next week
- Gamescom and PAX are but one of the pools from which beta testers will be drawn
- Although there might be an EU beta, codes should still enable them to get into the upcoming beta
- Contribution to the community as well as reputation amongst your peers will be part of the package looked at for beta access
- An official post about – what you can do for beta – will go up next week
These are just brief points – if you’d like to know things in more detail, please listen if you would like to.