Hi everyone – it’s that time of week again. After a brief hiatus because of the rush of episode 7, we’re back. In this episode we have Eric Vignola with us to discuss rigging characters for animation in Rift.
It’s a great look at the processes that go behind building the character movements we see when we play the game and has definitely made us appreciate the games we play that little bit more than we used to.
First up he tells us a bit about himself and where he came from. Those spiders in Minority Report? Eric’s work. Most of the questions about the things he likes about the game come from the perspective of a rigger and so provide a refreshing look at gaming.
He explains the process the models go through to get from the conception stage to the animation stage and what his average day is like with all the different departments he deals with. The behind the scenes action is really quite amazing.
Make sure you listen to hear a nice little story about Simon – and the links mentioned in the podcast are below the cut.
Massively’s Dwarf Lore
TenTonHammer Sneak Peak 1
Telara Central Dev IRC Chat
Rift Junkies Rift Comic
We hope you all enjoyed the podcast and look forward to bringing you the next one. Thanks for listening!
~The Rift Podcast Team