The RIFT – Podcast 38: Producer Adam Gershowitz on Class Balance & Patch 1.1
by Arithion on Apr.11, 2011, under Podcast
Adam ‘Gersh’ Gershowitz joins the podcast team today in order to clarify and answer some things which arose with Patch 1.1
- Class Balance and Changes
- Raid Healing Alterations
- Corrupted Soul scarcity
- New Rift contribution system
- World Event
- Profession Plaques
- Dungeons Plaques
- The Missing Dye Vendor
Sadly the 2nd phase of the World Event has been postponed until next weekend. There are some mentions of it starting on the previous Saturday as was originally intended.
Make sure to check out Typefrag Ventrilo for your Ventrilo hosting needs and DogHouse Systems if you’re in need of a new gaming rig or laptop. Use RiftPodcast as your promo code for both!
Weekly News Roundup!
Monday April 4th
- This week started off with another lovely chat with the Rift Lore Leads. Check out the interview over at RiftCore!
Tuesday April 5th
- Ever curious how your Shard, your Guild, or even you compare to the rest? Take a look over at ZAM’s Discovery Leaderboards to compare a number of different “First!” events!
- Trion released a new piece of lore revolving around Frederic Cain involving a battle between the Guardians and Defiant, as well as a dark secret! Go check it out over at ZAM!
- Unleashing the Rift: A Rift review was put up at TenTonHammer. It’s a good read, head on over and take a look.
- Riftjunkies published their guide to Rift guild systems. If you’re a leader or even just a curious guildmember, head on over and take a look.
Wednesday April 6th
- Ever contemplated rerolling? Derangedtaco tackles the topic in an article in The RIFT’s blog. Pop on over and take a read.
Thursday April 7th
- Pop over and Check out ZAM’s new Discovery leaderboards and see where your guild, your shard, or you stand on the firsts!
- Also at ZAM, take a read of a New Rift Lore piece featuring Frederick Kain! Check out the battle between the Guardians and Defiant, as well as a dark secret!
- One of our own article writers – Raziel317 wrote about the continued topic of security. Take a look at his blog post.
- TenTonHammer posted their article: Lure of the Planes: A Guide to Rift Invasions Part 1 – Life Rifts. Head on over to take a look.
Friday April 8th
- Our own Arianne wrote an article on The Casual Group. Make sure you stop by and take a look!
- Rift was featured on CNN Tech – take a look at what Lars Butler and Scott Hartsman have to say!
- On Friday RiftIRC had an interview with Andrew Krausnick and Will Cook from the World Events and Rifts Team. Check out the transcripts as they talk about the zone, world, and rift events!
Saturday April 8th
- Remember the World Event has been Extended! Check out the forum post with the details!
Podcast: Play in new window
6 Comments for this entry
4 Trackbacks / Pingbacks for this entry
- RIFT: IncGamers » RIFT Podcast #38
April 11th, 2011 on 7:41 am[...] wwk brings a new RIFT podcast and this week Adam ‘Gersh’ Gershowitz discusses various aspects of v1.1 including class balance [...]
- Riftpodcast: Adam Gershowitz on A Lot of Stuff - RiftJunkies.com - An Official Rift: Planes of Telara Fansite
April 11th, 2011 on 3:41 pm[...] week on RiftPodcast they had Trion Developer Adam Gershowitz on to talk about many game elements. They went over the [...]
- Rift - Adam Gershowitz spricht über den Seelenfluss und Änderungen im 38. Podcast des MMOs | MMOprime.de - Online, Games, Entertainment und mehr
April 12th, 2011 on 7:00 am[...] wir Euer Interesse geweckt haben, könnt Ihr den gesamten Podcast an dieser Stelle finden. Kategorie(n): MMO, [...]
- Rift Podcast 38 Worth the Time « Taugrim's PVP Blog
April 12th, 2011 on 11:25 pm[...] In general I have ignored the whining threads on the Warrior forums (since most of the viewpoints are simply ignorant with no basis in actual game mechanics) and have posted videos and my Riftblade PVP Guide to educate players on adjusting to the changes in 1.1. That said, there was one thread that caught my attention today: Get your flame hats on. This thread was created to complain about RIFT – Podcast 38: Producer Adam Gershowitz on Class Balance & Patch 1.1Podcast 38. [...]

April 11th, 2011 on 3:59 pm
It would be fantastic if in one of the future interviews you quizzed one of the devs in regards to Trion’s plans for RvR on behalf of the PvP community!
April 12th, 2011 on 10:29 am
If they were trying to correct the fact that some builds did 40-60% more dmg than all others did they unleash the Pyro monster??? Its like they are playing balancing whack-a-mole!
April 13th, 2011 on 7:03 am
Not intending to flame, that being said past performance and recent changes surely indicate that Adam G is a poor choice for balance changes. It is my understanding that he was heavily involved in Warhammer Online – where the Brightwizard and the Warrior Priest were the class to play. BW was massively OP in comparison to ALL classes and WP was heads and shoulders above the exact same class Disciple of Khain on the oposing faction. Following 1.1 we now have a Pyro combo that can easily out dps pretty much every class and can PVP 2-4 individuals with fair confidence. Enhancing the Armour value of Cloth to the same point of Leather………..
There needs to be BALANCE in class changes – and past performance indicates that this is something that AG cannot provide…………..
There should be NO WAY that a pyro/mage combo can solo pvp a warrior AND a rogue – thats not balance its IMBALANCE.
I agree that there needed to be changes however it seems the scales of balance have been tipped too far.
There should never be a Nerf and Buff to different classes at the same time – there is no way to “judge” the overall change to the game. What we saw was nerfs to warrior/rogues and buffs to mages compounded by changes to armour for mages too. Way too much in one change.
Now onto Clerics……. Clerics can effectively out tank warrior tanks while still shipping more damage than them. Please for the sake (and life of the game) do not BUFF clerics, yes by all means sort out a single target dps issue here, eg boss fights – but the class as a whole does not need buffing – just tweaking.
Warriors need genuine rolls in the game – Tank/DPS and support (obviously healing is not really an option). It would make complete sense to sort out the Warlord – give him a genuine support role and possibility of either mini heals or range dps.
How about something along the lines of bard buffs – damage increase/damage reduction/ap-sp buff and a 3 buff bonus – stats + 5% or something. Or even a Chloro style synthesis – but they take a % of the damage from the “synthesised” person. Or perhaps an aggro movement/threat degeneration from everyone except the synthesised person – from healers/squishies to them selves. But, as it stands Wlords fulfill no real role or enhance the game as a whole.
For the record my main character is a rogue Bard/Sab – as sab is the only “real” choice to go with bard to make them useful – but moving onto T2′s my healing as bard is much inferior to Chloro or Cleric. However thats a seperate issue.
April 13th, 2011 on 7:58 am
Continuing on from that there are some simple questions to ask yourself before you consider a class is balanced and logical extension of that, the game.
1) Can a group be wholely comprised of two or less classes – eg 1 war tank and 4 mages or 1 cleric tank and 4 mages (or insert 1 healing cleric for 1 mage)
2) If subsequent to “balance” changes there is a population “splurge” of a particular class – then you can be fairly certain that class is, in reality, OP
3) Specifically to Rift, are people playing the SAME combo’s of souls – this infers that the other souls are not working as a combination.
I love the content updates – to my mind this is the only real way to keep the game “fresh”, by all means go the WOW route and have annual content updates by purchase for new instances/areas whatever, but monthly or bi-monthly updates keep the game feeling like its developing and story threads help with this too.
I will say that I LOVE the game – i really, honestly and truely do not want it to go the way of Warhammer Online eg death by patches or overall failure by “balance (insert imbalance) changes”
April 16th, 2011 on 7:53 am
I know it’s been mentioned previously, but is there any sort of timeline before server transfers are available?
Thanks! Much appreciated.
April 16th, 2011 on 11:51 am
Hi Elrikh!
Sorry, there have been no announced dates as far as I know. We can pose the question again, but I think until they’re ready, we’ll just hear “Soon(tm)”